Gothic 3 was build using Visual Studio 2005 (platform toolset v80) so for optimal compatibility we should use the same compiler for our project.Ĭiting the MSVC documentation regarding the topic of binary compatibility: We can reconstruct C++ class and function declarations from the exported symbols, which we then use to interface with the engine. Therefore, each of these DLLs exports most of its functionality. The Gothic 3 game engine (Genome) consists of multiple dynamic-link libraries (DLLs) that depend on one another. ![]() This inofficial Gothic 3 SDK is intended for modders with experience in C++ and reverse engineering.
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